Game Design

Articles, editorials, and op-eds dedicated to game design. Tips, case studies, analyses of successful approaches.

There's plenty of interesting stuff in the documents released by the UK's Competition and Markets Authority (CMA) about its investigation into Microsoft's attempt to acquire Activision Blizzard, but the titbit that has perhaps attracted most attention is Microsoft's admission that a game appearing on Game Pass negatively affects its sales for at least a year. That's relevant to the investigations underway at the CMA and elsewhere because understanding Game Pass and how it is reshaping the industry's commercial landscape is crucial to understanding the actual impact of this $70 billion proposed deal. Read more
A group of former Respawn Entertainment devs has created a new remote studio, Wildlight Entertainment. The studio was co-founded by CEO Dusty Welch (formerly COO and GM of Apex Legends) and design director Jason McCord (previously design director on Apex).Former Respawn game director Chad Grenier is also part of the team, as studio head and game director. They are also joined by Mohammad Alavi, previously creative director at Respawn, who said on Linkedin that he's been at the studio for the past 13 months. Read more